| Overview | char | March 10, 2007 2:36 PM |
| My original inspiration for writing this game was to give my co-ed 6v6 team a way to memorize our playbook and to visualize/debug plays. Practicality aside, I intended it to be fun to play in its own right.
I also used it for a machine learning project. Adaptive defensive schemes can be used (there's a line to enable it in the config file). I don't remember if I still output the quarterback rating stats, etc., but that will appear in the data.log file if it's still on there. I haven't done anything with this in almost a year, because now I'm working on a much better generic "engine" as a testing ground for AI stuff. |
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